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About
First-Year Application Deadlines
Don't miss your chance to apply to Marist!
• Early Decision II and Regular Decision: Saturday, Feb. 15About
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Academics
First-Year Application Deadlines
Don't miss your chance to apply to Marist!
• Early Decision II and Regular Decision: Saturday, Feb. 15Academics
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Admission & Financial Aid
First-Year Application Deadlines
Don't miss your chance to apply to Marist!
• Early Decision II and Regular Decision: Saturday, Feb. 15Admission & Financial Aid
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Student Life
First-Year Application Deadlines
Don't miss your chance to apply to Marist!
• Early Decision II and Regular Decision: Saturday, Feb. 15Student Life
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Summer Pre-College Admission
Message from Game Design SPC Director
If you enjoy playing video games and have ever wondered what goes into making them, we invite you to learn how to learn about game design and programming the fun way… by making your own games! You don't have to fuss with general-purpose programming languages which are not inherently designed for video games. In our program, we get right down to the heart of things using intuitive, "drag-and-drop" software to create games with rich virtual worlds, colorful characters, and challenging obstacles and enemies. While you won’t be making Breath of the Wild or the next Call of Duty, in seemingly no time you will be well on your way to exploring Computer Science and Game Design by developing your own video games that you can share with your friends, not to mention earning three (3) college credits along the way.
Sound interesting? Join us at the Marist Summer Game Design course and let's have fun making games together!
Matthew Johnson, Senior Professional Lecturer of Computer Science
I earned my B.A. in Mathematics and M.S. in Computer Science from SUNY at New Paltz. Prior to joining Marist College in 2007, I worked for the better part of a decade as a software engineer designing and programming interactive applications with intuitive graphical interfaces. As a Senior Professional Lecturer at Marist, I teach courses covering a wide variety of topics in computing technology, including computer graphics, data visualization, and full-stack Web development. Some of my current interests include functional programming, the C++ programming language, WebGL for mobile or browser-based applications, and OpenGL/Vulkan for high-performance, cross-platform graphics.